Grade 8 (Age 11+ Yrs): Fashion Design – Creative Learning Kit

Educational & Art, Craft, Digital Creative Learning Activity Kit with Book & sketch book for Boys & Girls | Drawing Proportional Human Figure | Stitching Techniques | Capelet Making | Bead Embroidery | Brooch Pin Creation | Hand Smocked Pendant Creation | Denim Wallet Creation | Couching Embroidery | Hand Band Creation | Bracelet using Appliqué Technique | Emboss Printing | Mobile Pouch Creation | Bridal Mask Creation | Stencil Printing | Glowing Gown Creation | Making Cushion Covers | Creating a Reflective Vest | Yoga Bag Creation | Upcycling Fashion Products - Apron Making, Shoe Repainting | Digital Fashion Illustration

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About this product:

  • Experiential Activities: 23 Engaging Fashion Planning, and Garment and Accessory Creation Activities to Inspire and Educate Children that steers 4Cs of 21st century learning and prepares students towards STEAM and STREAM education
  • Fully-Loaded, Age-Appropriate Toolkit for Barrier-Free Learning: The toolkit houses Drawing and Painting Materials, Garment Making Materials, Accessory Making Materials and Other Supporting Materials
  • Tutorial Videos that provides the freedom to learn anywhere, any time
  • Books with Step by Step Instructions, ‘Fun Time Activities’ and interesting ‘Did You Know’ sections

Course Description

Grade VIII | 11+ Yrs

This course from Imageminds provides plentiful opportunities for students to engage in the process of experimenting ideas through Fashion Designing. It comes up with numerous fashion designing concepts and techniques from exploring different types of stitches, creating flat sketches of costumes and pattern making to designing fashion products based on inspirations. The children get to try their hands on creating various fashion products, be it a face mask, cushion, wallet, bracelet or a gown. The children also get to work on digital tools through which they create moodboards, digital illustrations etc.

Experiential Activities

23 Engaging Fashion Planning, and Garment and Accessory Creation Activities to Inspire and Educate Children

A Glimpse at the Activities and Their Academic Learning Outcomes

19 Fashion Planning, Designing and Accessory/Garment Creation Activities
Preparing for Fashion Designing
Learning Outcome:
  • Explain the changes in body shape during adolescence.
  • Construct different quadrilaterals.
Drawing a Proportional Human Figure
Drawing Flat Sketch Of A Suit
Different Stitching Techniques
Creating Fashion Products / Accessories
Learning Outcome:
  • Design 3D objects using different materials with an understanding of shapes and forms.
  • Demonstrate an understanding of the structure of flame.
  • Exhibit an understanding of synthetic clothing materials and their properties.
  • Demonstrate how friction causes wear and tear.
  • Demonstrate an understanding about the art practiced by tribal societies in the 19th century.
  • Differentiate between natural and man-made fibres.
  • Exhibit an understanding of contact and non-contact forces.
  • Design 3D objects using different materials with an understanding of shapes and forms.
  • Exhibit their social responsibility in contributing towards a need of the society.
Creating Brooch Pin Using Bead Embroidery
Making Hand Smocked Pendant with Synthetic Fabric
Making Abraded Denim Wallet
Creating Hand Band Using Couching Embroidery
Creating Furry Bracelet Using Applique Technique
Making Mobile Pouch With Emboss Printing
Stencil Printing Sling Bag
Repainting Old Shoes
Bridal Mask
Making Cusion Covers
Creating a Yoga Bag with Batik Printed Material
Mask with Window
Creating Fashion Garments
Learning Outcome:
  • Demonstrate an understanding of reflection of light.
  • Exhibit an understanding of synthetic clothing materials and their properties.
Creating a Glowing Gown
Creating a Reflective Vest
Upcycling Fashion Products
Learning Outcome:
  • Explain the importance of using available resources.
Repainting Old Shoes
Making Apron out of Old Denim

04 Digital Fashion Planning and Designing Activities
Making Creative Products
Learning Outcome:
  • Exhibits creativity in designing and planning.
  • Construct different quadrilaterals.
  • Represent 3D shapes on a 2D surface.
Creating a Mood Board
Designing a Garment Inspired from Architecture
Designing a Garment Inspired from Bohemian Patterns
Designing a Garment Inspired from Voronoi Patterns
Materials for Barrier-Free Learning
Fully-Loaded, Age-Appropriate Toolkit:
  • Drawing and Painting Materials - Sketch Pens, Fabric Paint, Paint Brushes, Colour Palette
  • Garment/Accessory Making Materials - Embroidery Threads, Stitching Thread and Needle Set, Stitching Hoop, Fabric Paint, Cotton Fabric, Cotton Stiff, Denim Material, Net Material, Synthetic Fabric, Poplin Material, Faux Fur, Velvet Material, Fabric Dye Engraved Wooden Block, Velcro, Embellishments, Satin Ribbon, Fabric Glue, Tailoring Scissors, Glass Beads, Cord, Sand Paper, Measuring Tape, Elastic, Fabric Chalk, Synthetic Organdy Material, LED Strips, Batteries, Artificial Leaves and Stamens, Radium Tape, Fabric Dye, Golden Tape, Seam Ripper
  • Other Supporting Materials - OHP Sheet, Safety Cutter, Thinner, Pencil, Eraser, Ruler, Candle, Compass
Tutorial Videos:
  • Visual demonstrations of the activities that clearly take students through the step-by-step procedure of completing each activity
  • Gives the students the freedom to learn anywhere, any time without any dependency on Internet or power
Imageminds Books:
  • Embraces all necessary learning information and clear guidance towards performing the activities
  • Includes ‘Fun Time Activities’ and interesting ‘Did You Know’ sections that inspire and guide students towards further exploration

Our Reviews

  • Tamanah

    I am Tamanah of class 4, from st. Michael’s Academy. I like art and IMAGEMIND very much. I like to make different kind of Paintings also craft works. Through IMAGEMIND I got a platform to showcase my creative skills and also I am more confident now to participate in different competitions on various levels. It has changed my views in many ways. It helped me in developing my skills.

  • Mukund Arora

    The creative lab was introduced in St. George's College in the year 2015. Being a student of the same institution, it gives me quite a sense of pride to say that this room of creativity has helped all students at an utmost level. As a fashion enthusiast, I was delighted to find fashion designing in our course when the creative lab was launched. It brought us exposure, and the students benefited a lot from the knowledge they were given. This is because creative subjects like these are usually not a part of the school curriculum. Indeed, it was fun and interesting to learn it.


Q: What is Imageminds?

Imageminds is a distinctive initiative to offer creative education to children. It opens up a lot of options, so children can use their imaginations and grow as creative thinkers and innovators.

Imageminds currently offers a variety of Creative and IQ Development Kits, each containing a variety of do-it-yourself projects for children aged 4 and up. The kits are examples of physical learning through project completion.

Imageminds is always expanding, so keep an eye out for new projects like Imageminds Junior and Edge, which bring your coloring books to life!

At Imageminds, we believe that “play" is the most effective and productive way to learn. Unstructured play and hands-on learning in early childhood are essential for a child's development. Play allows them to explore different approaches and scenarios for resolving a problem. Instead of following a formula to reach conclusions, experiential learning lets children come up with their own solutions (with some help).

Through play, we want to help kids learn without fear and build a strong foundation. So, we designed Imageminds Creative and IQ Development Kits for different ages to enrich and challenge young minds while also helping them grow as people through exploration and play. The theme-based kits include innovative art and craft activities, science projects, learning books, math concepts, environmental projects, puzzles, physical manipulatives, and board games.

Imageminds Kits are intended for children aged 3 to 14. The kits are curated for three age groups and are tailored according to the age-specific learning needs of children

  • Explorers: Ages 4+
  • Storytellers: Ages 6+
  • Creators: Ages 8+

Yes! Please do note that some or all crafts may have small parts that are not intended for children under three (3) years of age. If you still decide to let your kid (less than three (3) years of age) enjoy our craft, we require you to let your kid play under trusted and responsible adult supervision only.

Warning: Choking Hazard: Most or all of our kits contain small parts not suitable for children under three (3) years of age. Adult supervision is required.

Absolutely! The safety of everyone involved (Kids, Parents, Employees, Concept and Product Testers, etc.) while using our product is our TOP priority. We ensure that we source materials only from well-known and reputed brands. There are no cutting corners when it comes to Safety and Quality.

Side Note: We let our own kids create every single masterpiece before we put it out on our website for you to enjoy. They are our cute little testers, in addition to other testers of relevant age outside of our household.

Neuroscience studies on learning show that a child's body, mind, and emotions change the most quickly in the first five years of life. The right learning experiences and mental stimulation for a child at this stage of development have a big effect on how smart they will be in the future.

At Imageminds, we understand that memorization will never trump exploration. Our kits, put together by a group of experts, house all the materials needed to perform hands-on activities, experiments, and projects that give kids the chance to try things on their own and become independent learners.

Imageminds creative kits and activities encourage children to naturally communicate, share, play and learn.

Our products are designed to:

  • Provide rich multi-disciplinary learning opportunities
  • Fuel creativity and curiosity
  • Facilitate socio-emotional development
  • Build reading and language skills
  • Encourage self-expression and confidence
  • Inculcate logical reasoning and problem-solving skills
  • Support cognitive and motor skill development
  • Increase vocabulary and communication skills
  • Develop concentration and thinking skills

Yes! The crates have been designed to fit the age of your child. Most kids between the ages of 4 and 5 will need some help from their parents, but older kids will be able to do most of the activities on their own. There may be parts of an activity, like using scissors, that need help from an adult. Both written and visual instructions will also be provided to your child. Each craft gives kids a way to use their imagination, creativity, and skills to make their own story, masterpiece, or something even more amazing than we can imagine. It can be a lot of fun, believe us!

In some activities, a few steps involving cutting, stitching, measuring fabrics, setting up circuits, etc., require the help of elders. Aside from that, you can rest easy and watch your kids make things, use them, and show how imaginative and creative they are. You can also pick out pictures of your kids working and send them to us. If we like them, we might put them on our website. Some of your kids' creations may also deserve some role-play time, just to enhance the experience. We will leave that up to you!

Arts and crafts are one of the common elements in all the kits, as it is a great way to develop numerous skills for all ages, specifically for kids.

Kids love to do arts and crafts, and it’s important for them to practice it both at school and at home. Some benefits of arts and crafts include (but are not limited to):

  • It helps them express themselves
  • It makes them more creative and productive - lets them think and approach using multiple ways to achieve the same thing
  • It helps them get better at creating stories and develop storytelling skills over time
  • It improves your child's fine motor skills, coordination, literary and math skills, and a variety of other skills, including creativity, social and interpersonal skills.

Our goal for every craft that we design is to help your kid grow and be better each day. Let's help our kids be creators.

Buying the Imageminds kit instead of art supplies has many benefits for your kid, and some of them include:

  • Craft Box challenges your kid with not just their own imagination but we help to constructively challenge them with our imagination.
  • It's economical because we buy in bulk and get better deals—we do indirectly pass on bulk savings to you—and it also saves you a lot of time; leave it to us to get your child started. Time is money!
  • It's more fun to have something in common to talk about with their friends and hear them tell their own stories. We will let them use their own imagination!

Children have unlimited creative potential. They are curious, playful, imaginative, and open to new experiences. Creativity is not a fixed quantity but a renewable skill and a way of thinking that can be improved and nurtured by allowing a child’s potential to develop.

Research has shown that children’s engagement with creative activities has positive effects on their interpersonal, intellectual, social, and emotional development.

They engage with their imagination and originality as they imagine and explore original ideas. Children who use fantasy and imagination are better able to engage in divergent thinking and generate ideas. They stretch their flexibility, maintaining openness to unique and novel experiences.

They practice decision-making and have the ability to make thoughtful choices that support creative efforts. They work on their communication and self-expression skills and learn to confidently share their ideas and true selves.

They find internal motivation in striving to achieve a meaningful goal. As they learn social skills that encourage creative teamwork, they see the benefits of working together.

Augmented reality has the potential to create a 3D immersive learning environment that helps people remember, understand, and be more interested in what they are learning.

Kids love to do arts and crafts, and it’s important for them to practice it both at school and at home. They help the kids and their parents develop some very important skills like motor skills, literacy, math concepts, creativity, self-esteem, and parent-child bonding.

All of our crafts are geared to enhance all of the above skills, and that's front and center in our mission. Let's develop our kids and let them be a creator.

  • Basic fashion design knowledge and terminology: Kids work to improve their trend graph skills and create better designs. They examine the discipline's main rules, skills, and terminology. Line, silhouette, detailing, material, stitching, illustration, and more are taught.
  • Sewing skills: Kids learn basic and advanced stitching to make beautiful clothes, accessories, and garments. They study materials, threads, and stitching patterns. These skills improve children's motor skills and open new doors.
  • Drawing skills: A stunning piece of clothing usually begins with an accurate illustration. To bring their creations to life, children learn to color, draw patterns, create silhouettes of various body types, and outline texture. Any design flaws can be found in this step. Honing drawing skills are essential for visualizing any design, including trend design.
  • History of trend and trend design: Instructional videos will teach students about trend traits and designs. These records can also influence adolescents' designs, causing them to scan and revise plans.
  • Perseverance: Working on and perfecting designs is a common exercise in trend format courses. Some designs may no longer work, the fabric may be difficult to work with, or seams may need to be ripped and re-sewn. Accepting the meticulous nature of trend graphs helps children to develop endurance and perseverance.
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